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regulargabs

Age/Gender: 21, Male
Location: Brazil il il
Job: Making games & plush

Put the lotion in the basket.

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Entry #15

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regulargabs

Totem Destroyer 2

Posted by regulargabs Jul. 17, 2008 @ 7:10 PM EDT

The pic has 3 out of '?' new types of blocks.

New adds (confirmed):
* Level editor
* Sandbox mode

Possible adds:
* Online Multiplayer (up to 4 players at once)

##75 levels (I'm being optimist at this part!).##

Release date:
Probably by the end of August. Check my site in a few weeks for more material.

Suggestions are welcome.

totem2maycome.jpg

Updated: 07/17/08 7:17 PM Log in to comment! | Share this!

The People Have Spoken

53 Comments

Jul. 17, 2008 | 7:14 PM Unknown-Inc says:

I'm still entertained by the original so I don't have any suggestions right now :D


Jul. 17, 2008 | 7:21 PM Coolio-Niato says:

Well now it's exactly like BoomBlox cept Combo Block in boomblox is a "chemical block".

Jul. 17, 2008 | 7:40 PM regulargabs responds:

damn
I really started making Totem 1 before I heard of BoomBlox
u'll never believe =(
<3


Jul. 17, 2008 | 7:22 PM liv352 says:

Wow, I'm so hooked on the first one, I don't know how you could have made it better, good ideas for the new game, can't wait.


Jul. 17, 2008 | 7:28 PM MetalDart says:

Ice Block
Totem slides on it and/or goes through it if dropped from high enough. Like a Glass Block.

Jul. 17, 2008 | 7:40 PM regulargabs responds:

hm that sounds cool


Jul. 17, 2008 | 7:33 PM SamIam says:

WOoo


Jul. 17, 2008 | 7:36 PM hawkmuffinz says:

Well, i "did" have suggestions for a sequal, but after reading this, you've covered them... i cant wait for 2, judging just by what you've revealed and the possiblitly that theres more, this game is gonna be AWESOME!

If its not being done or put in already, i would suggest customizable totems.
Would be kinda fun, and helpful (if it makes it into 2) with the online multiplayer: It would act kinda like an avatar.

Jul. 17, 2008 | 7:43 PM regulargabs responds:

Wow, nice idea for the mutiplayer, thanks :D
Btw the single player will have more than 1 totem design.
And you already got the idea of the multiplayer, the first mode I was thinking is that you have to "kill" the other guy(s) idol(s).


Jul. 17, 2008 | 8:02 PM pezzo says:

sounds awesome!!! btw are u on msn now?

Jul. 17, 2008 | 8:18 PM regulargabs responds:

noes


Jul. 17, 2008 | 8:15 PM Luis says:

could use a shot in the arm in the art dept.

Jul. 17, 2008 | 8:38 PM regulargabs responds:

you could be that shot in the arm :D


Jul. 17, 2008 | 8:24 PM pinkfuzzyman says:

awesome, im huge fan of the first one and your programmed physics work great


Jul. 17, 2008 | 8:42 PM rougefire says:

how about the ability to design totems? might be abit fun to make it look like youre rescuing something other than a basic looking totem.


Jul. 17, 2008 | 9:21 PM JonBro says:

What's the difference between an ordinary block and a glass block?

Jul. 18, 2008 | 12:16 AM regulargabs responds:

well, depending on the force applied to them, they will break, like if you let like 3 avg blocks fall into a glass block, it could be strategy or a game over


Jul. 17, 2008 | 9:23 PM salted-tator-tot says:

After looking at your header, you should have a color chooser for the player's totem.

Jul. 18, 2008 | 12:18 AM regulargabs responds:

lol, damn my header!
A whole customizable "idol" thing will be on the multiplayer


Jul. 17, 2008 | 9:49 PM darknessexzero says:

idea for multiplayer

how about power ups or weapons
power ups- one more lil gold guy,add ten blocks,cut half(destroys have of the totem.

weapons- rocket launcher, mabey secret weapon mabey, grenades, axe (destroys one block any size)
these are just ideas for the multiplayer


Jul. 17, 2008 | 9:54 PM Ying-yong says:

I really wish there was an editor's mode. A little menu off to the side would allow you to place blocks, totem man, etc.

Jul. 18, 2008 | 12:19 AM regulargabs responds:

hm I said in the post that there's a level editor, I don't know if you mean in the ordinary single player levels or what


Jul. 17, 2008 | 10:11 PM JACK-IN-THE-DARK says:

po, não tinha visto q tu era brasileiro, muito bom o primeiro jogo e parece que o segundo vai ser melhor ainda, vou ficar esperando ele =D

Jul. 18, 2008 | 12:20 AM regulargabs responds:

vlww xD


Jul. 17, 2008 | 10:11 PM Jackrax34 says:

what about a invisable block

Jul. 18, 2008 | 12:21 AM regulargabs responds:

good point, thx


Jul. 17, 2008 | 10:18 PM XxdeathpriestxX says:

Yeah ur play button don't work in original so why should I trust u???

Jul. 18, 2008 | 12:21 AM regulargabs responds:

you should really update your flashplayer version


Jul. 17, 2008 | 11:18 PM Coolio-Niato says:

No I believe about the first one, but this one I know you started looking over at BoomBlox. Not a bad thing of course :P

Jul. 18, 2008 | 12:28 AM regulargabs responds:

Hm good to know :P
Well, yeah after I madeTotem I looked at BloomBlox, and I liked the exploding blocks (well, they have a different name there) and all. I'm not ashamed of that tho.
Yeah, you got me =P
(But in my humble defense, I'd like to say that nothing is original!)


Jul. 17, 2008 | 11:33 PM white-acid says:

It would be really great if this game had multiplayer, but even without it I bet it still would be a great game! :D

BTW I loved the first one


Jul. 17, 2008 | 11:39 PM Dragoon-of-death says:

the first was amazing, this one's gonna be even better
perhaps add a heavy block (if lands on top of tot he breaks) coz on the first one, i ended up with a piece on top of him alot =)

also, on certain levels make it so after u get rid of required amount u can egt bonus points for destroying more than is required (just an idea, doesnt really need to be used)


Jul. 18, 2008 | 1:38 AM flashmac says:

how's multi player gonna work? loved the first one btw

Jul. 18, 2008 | 1:52 AM regulargabs responds:

thx
Well, my first thought is that you have a turn to destroy a block... and your opponent(s) have their(s), your objective is to knock their Idols down. That's the first thing that I came up with, other multiplayer ideas are welcome.


Jul. 18, 2008 | 5:09 AM Magical-Mark says:

I cannot wait!


Jul. 18, 2008 | 5:12 AM JustAnotherUser says:

yay. a 2nd one. that's really cool. 75 LEVELS? that would be even cooler. can't wait for it.


Jul. 18, 2008 | 5:25 AM Cosmoseth says:

You've got some pretty slick physics programming in that game o yours. Grats, pal. gg


Jul. 18, 2008 | 6:25 AM Kenney says:

Aw you asked Luis to do gfx :( sad kenney


Jul. 18, 2008 | 9:10 AM Cubethulhu says:

Make the achievements less time consuming. I mean seriously playing for 2 hours straigh? And that one where you leave the computer for 10 minutes is pretty dumb to. I would like a story for single player why are you getting the idols? Also there should be a option to change the idol into diffrent things like a tiny skeleton are a bowling pin.


Jul. 18, 2008 | 9:13 AM Unknown-Inc says:

Someone recommended the idol colours thing (which is a good idea in my opinion, I was just about to mention it) And how about a random block to add in a special challenge? That might be stretching it a little though. Or a sticky block where if you land on it, you're just stuck to it and you have to work to bring that particular one down?


Jul. 18, 2008 | 9:26 AM kjhf says:

How about a time block? Where you can click it, but then you have to complete the round in x time.


Jul. 18, 2008 | 9:59 AM PieLover61 says:

I had a good idea that I was gunna PM you, bu you already started makin' it! :P
I was gunna sugest that instead of getting the block down, you have to controll an Indiana-Jones-type-guy and climb upto it. You get like a grappling-hook and the blocks may break when you stand on them or dissappear every few seconds or something. Would be fun to play! :)


Jul. 18, 2008 | 10:30 AM rocky13579 says:

I'm looking forward to...

errm...

Toiiem Destroyer


Jul. 18, 2008 | 10:31 AM rocky13579 says:

Lol, I spelled that wrong. I get it. It should be Toiiem Destroyer.


Jul. 18, 2008 | 10:32 AM rocky13579 says:

I could've sworn my first comment said ToiiCm Destroyer. Glitchy bitch of a computer. Sorry for the inconvenience.


Jul. 18, 2008 | 12:03 PM luigipwnsmario says:

dude, maybe put more than one totem in some levels. :D


Jul. 18, 2008 | 12:34 PM Ptcfast says:

You need sticky blocks in which if the totem hits one of them he sticks too it and if he comes in contact with a second sticky block he sticks to that too


Jul. 18, 2008 | 1:23 PM I-smel says:

I bet you made some crazy money


Jul. 18, 2008 | 1:24 PM darknessexzero says:

idea for multiplayer

how about power ups or weapons
power ups- one more lil gold guy,add ten blocks,cut half(destroys have of the totem.

weapons- rocket launcher, mabey secret weapon mabey, grenades, axe (destroys one block any size)
these are just ideas for the multiplayer

it just makes more intresting like to knock down the other players totem


Jul. 18, 2008 | 1:57 PM AntoArts-Admin says:

Low gravity blocks? You wanted ideas so is that a good one?


Jul. 18, 2008 | 6:21 PM Ryanimate says:

heres a suggestion you should be able to make your own custom towers


Jul. 18, 2008 | 8:46 PM DanTheBard says:

spring box wich like bounces stuff of of it or a shrink and grow blox depende on if it's surounded by other blox or if they touch each other

and a level where you have to build up from rising water while keeping balance

online play could be something like..... for every blox you succefully destroy the opponent gets an extra blox......i cant think of an more other than a flame block or ice blox which would destroy blox if it touches it (flame) or create blox over time (ice)


Jul. 18, 2008 | 8:47 PM fluxv3 says:

wow that was fast...


Jul. 19, 2008 | 2:53 AM Kota328 says:

AWESOME! i cant wait to play! im thinking that every day that this comes out! ooo i cant wait,and dont really make it THAT hard,just a pinch of hardness,and the different tots suggestion,not so much but still,kep it in :D,and maybe a rare block set block? like small little blocks packed into one big block,and when you click it,it splits in to little small blocks,mmm.maybe 4?and maybe a time block? yaknow,to make time stop for 10-5 seconds? i dunno,im just so hooked that i cant stop myself lol,hope the game is great! i wanna talk more cuz im so excited,but i wanna get off and play totem destroyer 1 lol ,ill maybe comment again soon! pls reply lol.


Jul. 19, 2008 | 11:19 AM ian4678 says:

I really hope you add online multiplayer it would be a lot funner I loved the first totem destroyer.


Jul. 20, 2008 | 3:15 AM teserut says:

umm did you give permission to submit totem destroyer to kongregate? because if not then its been stolen

Jul. 20, 2008 | 8:29 PM regulargabs responds:

hm I didn't. Can you PM me the link? I'd apreciate that.


Jul. 20, 2008 | 3:07 PM ILIKEPIELOL says:

You most likely have thought about this but i think you should put ranks when u win a game like this

NewTotem-0-199 (10 points a win)
NoviceTotem- 200-299
Totem-300-449
AdvancedTotem-450-699
ProTotem-700-999
MasterTotem-1000-1399
GrandMasterTotem-1400-1999
GodTotem-2000+

Change this or modify this any way you like... Please respond to this comment to see if you like it or not :)


Jul. 24, 2008 | 7:17 AM Bennyman1212 says:

For a suggestion, maybe there could be a Jello or Bouncy block( I'm not creative with names) that bounces the Idol off of it. Would be a great save just in case you are about to fall on the ground.


Jul. 28, 2008 | 11:19 AM Mole26 says:

You Could Maybe Put A Box with an arrow on it and wen u click it it dissapears but a boxing glove or something comes out in the direction of the arrow and tot or blocks go flying


Jul. 30, 2008 | 3:53 PM Buno says:

I got an idea. An Electric block when you click it, it sends sparks flying all over the place and it starts a fire and you better hurry up or else your totem will burn up. Anyways, GOOD JOB!


Jul. 31, 2008 | 8:41 AM AntoArts-Admin says:

How about my low gravity block idea, I told you about it earlier, let me explain it.

No, i don't mean it should fly in the air, I think it should slowly fall down, and if it bounces, it will do that in something like slow motion. You get the idea? Like an ordinary block, but with lower gravity.

Great work on the first, and I think I will give a 10 to the second, if it will be as good as I think. Good luck, and hope you like my idea ;)


Aug. 2, 2008 | 11:10 PM jaron says:

Make it so that if the totem falls from high enough, it shatters to shit on impact with the ground. I can see that being pretty satisfying.


Aug. 5, 2008 | 2:26 PM H-A-X-O-R-Z says:

awesome.


Aug. 6, 2008 | 7:12 PM thatonegirl91 says:

Wootness, hopefully i will have beaten the first one before this one comes out lol....


Aug. 6, 2008 | 11:45 PM BlackerOuT says:

Jogo muito bom!
Quero ver como serão os Blocos de Vidro!

Idéia interessante: Algum Secret com algum minigame dentro ;)


Aug. 8, 2008 | 10:45 PM Deathwishez says:

Dude, screw boom blox. This game rules!

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