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regulargabs

Age/Gender: 22, Male
Location: Brazil il il
Job: Games in both ways

Put the lotion in the basket.

Contact Info

Newgrounds Stats

Sign-Up Date:
2/5/04

Level: 13
Aura: Light

Rank: Portal Security
Blams: 249
Saves: 151
Rank #: 20,928

Whistle Status: Normal

Exp. Points: 1,850 / 1,880
Exp. Rank #: 17,037
Voting Pow.: 5.55 votes

BBS Posts: 869 (0.41 per day)
Flash Reviews: 37
Music Reviews: 1
Trophies: 19
Stickers: 12

All Flash Reviews

37 Reviews | 13 w/ Responses

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Score: 9
HOSUE [sic]

"Great"

submission: HOSUE [sic]
date: January 20, 2009

Great short, and the space odyssey's monolith scary song was well put too, but where's the monolith?

January 20, 2009

Author's Response:

It couldn't come. Said something about a prior engagement with some alien species.

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Score: 10
The Story of Tom Fulp

"Awesome!"

date: December 19, 2007

It's really funny XD
I added to favs and Tom will probably do the same!

December 19, 2007

Author's Response:

Thanks.

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Score: 10
Madness Streak Ep. 4

"wewt"

date: December 13, 2007

You take all the points for creativity (lol heart attack XD), the only complaint is the spiky blood spot on the floor, it could be more organic.
(P.S.: Começar é com "ç" :P)
-gabs

December 15, 2007

Author's Response:

lolol sorry

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Score: 7
Shark! (v1.5)

"well done"

submission: Shark! (v1.5)
date: April 3, 2006

Goodies:
Originality
Motion Blur Effect
Controls
Baddies =/ :
Music/Sounds (I'm sorry but I didn't like it)
Lag

Suggestions (you may like them or not):
>>Make it more fast paced
>>use bitMapData to prevent lag (in the case that u have f8 or if u didn't tried it out yet)
>>Please hunt better songs, I recently used Newgrounds Audio Portal (I know it's a pain in the ass to search stuff there, but sometimes it's worthy) and it came out good.

Author's Response:

Yeah, im trying to work with FLStudio instead of using someone elses so until i learn it more the music will suck, meh

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Score: 8
- :: Commando 3 :: -

"Hey"

date: April 3, 2006

I don't usually write reviews but I saw somethings that I need to comment about:
I like this game genre, and the thing that is missing here I think it's the more "inside mission feeling", like those cut-out animatios that the strategy games have before mission, not just a map showing the locations.
I didn't like that my units were spawning at random spots (I don't know waht other people think about it).
When I pressed Load Game, it sent me to the last mission, tho I only achieved 1 mission actually (Man, I hate to fix bugs like that on my games cuz they're kinda random XD, I know you tried because I read some reviews)
Oh, and about this what you said before:
"Pausing is impossible in Commando 3, because the only way to pause would be to use a recursive for..in loop, which crashes the Flash Player. It said that in the instructions, which you were meant to read..."
All the games are pauseable, and the functions are kinda simple, I just use a global variable called _global.gamePaused (it's a boolean) to do the trick, it's like that:
_root.onEnterFrame = function(){
if(!_global.gamePaused){
//normal scripting goes here
well you can do some adjusts for other script loops and you will need to put that on the enemies AI or API (depending of how you make them appear, like if it is _root,attachMovie or... well u know this.

Author's Response:

Nope, the problem with that is that it only stops script executing on the main timeline, it doesn't stop the animations from playing, and there's no way to tell which animations were playing before you paused it in order to make them play again after you unpause it again. Believe me, I thought of everything, and the only option that could've worked is putting an enterFrame with a condition on every single movie clip in the entire game, plus setting variables for when they've been told to stop() or play(). That would take weeks to do, even if I could find all of the things I had to put it in.

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Score: 10
Mario Cut Scenes

"this is indeed funny..."

submission: Mario Cut Scenes
date: January 13, 2006

specially the screaming mario, haha good job

Author's Response:

Thanx!
Good luck to both of us!

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Score: 8
Regis_Cartoons ART

"nice"

submission: Regis_Cartoons ART
date: July 25, 2004

pretty good drawings you got, I like your style, Keep 'em coming :D

Author's Response:

Thank you. I'm glad you liked my style

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Score: 5
Flight 227

"I gave 3 picos but..."

submission: Flight 227
date: June 11, 2004

The storyline is good, the idea too, and why the hell is "227" >.< that's my nick, lol...
//Things that couldn't be missed:
1- You could make the sounds better, editing by removing the noises and find sound effects, cuz that sound of the plane ignition isn't good at all.
2- It need eccential effects, like when the plane and the U.F.O. falls, could have a crash effect there too.
3- If the whole UFO scene is in Balck & White, why the explosion is in orange?(Well it's just an opiniom).
Well, that's all, I hope to see more of your flashes to see the improvements...

Author's Response:

You wanna know why it's orange? Because you touch yourself at night.

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Score: 10
Enquanto Durmo

"Well, a Front Pager"

submission: Enquanto Durmo
date: April 8, 2004

It's weird that the score still 2.60/5.00, Everything were so smooth, the song, graphics, everything, some people vote low for everything...

Author's Response:

Thanks. I also noticed you're another brazilian. Cool!

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Score: 10
Madness Color

"Ya, it rox"

submission: Madness Color
date: March 27, 2004

This is good, too bad that it wasn't chosen for the final cut.
And to the people that say STOLEN!, f*ck ya all, are you noobs or what, he's saying the truth, it wasn't chosen for the final cut...

Author's Response:

This guy knows what hes talking about! If you notice on the left side of this page, it shows my score... funny how you think I "suck ass" when I have an excellent score...

-StickMoose

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