Hey
I don't usually write reviews but I saw somethings that I need to comment about:
I like this game genre, and the thing that is missing here I think it's the more "inside mission feeling", like those cut-out animatios that the strategy games have before mission, not just a map showing the locations.
I didn't like that my units were spawning at random spots (I don't know waht other people think about it).
When I pressed Load Game, it sent me to the last mission, tho I only achieved 1 mission actually (Man, I hate to fix bugs like that on my games cuz they're kinda random XD, I know you tried because I read some reviews)
Oh, and about this what you said before:
"Pausing is impossible in Commando 3, because the only way to pause would be to use a recursive for..in loop, which crashes the Flash Player. It said that in the instructions, which you were meant to read..."
All the games are pauseable, and the functions are kinda simple, I just use a global variable called _global.gamePaused (it's a boolean) to do the trick, it's like that:
_root.onEnterFrame = function(){
if(!_global.gamePaused){
//normal scripting goes here
well you can do some adjusts for other script loops and you will need to put that on the enemies AI or API (depending of how you make them appear, like if it is _root,attachMovie or... well u know this.